正經遊戲: GVO

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根據 John Andersen 的文章,The State Of Serious Games In Japan

John Andersen:In your presentation you reported that Koei and Ritsumeikan University are using a MMOG research project – Daikoukai-jidai Online (Uncharted Water Online). What kind of serious game is this?

Toru Fujimoto: This will be my dissertation study. One of the professors at Ritsukeiman University is interested in my idea, which asks the question: What kind of effect will be found when we use this game as an educational tool?

This game simulates 15th and 16th century Europe, and the player will be one of the merchants or travelers that explores the European environment. This is a good simulation of the economic aspect, and also the geographic, and cultural aspect. We want to let children play this game and observe what is happening.

無論如何,我不能否認我自己的地理常識在玩大航海系列后好很多了。然而我們沒有看到很多針對青少年人的以遊戲成爲教導工具類的優秀遊戲。而且我以爲大多數的日本玩家都是工作成人。所以不同年齡層次的人是否會同樣享受這類的正經遊戲的觀察大概會很有趣吧。

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